Diversify the use cases for Legendary items and other effects that are overly situational.Įvery single one of the Barbarian’s Basic skills have improved Fury Generation, all gaining 2-3 flat addition Fury on hit.Strengthen builds that aren’t reaching a high power level.Add late-game excitement by increasing the power of Unique items.Speed up the flow of combat in the early game by increasing Fury generation on Basic Skills.Adjust some Class mechanics to move away from “Kiss-Curse” effects-this is where the player gains power but loses power somewhere else.Improve late-game survivability, mostly through Paragon Board improvements.We want to improve the effectiveness of Sorcerers and Barbarians while addressing the following for each Class:.Our goals with this patch are as follows: We’ve made quite a few balance adjustments to Classes. This brings some much needed content to the changes discussed below. Class Balanceīefore we dive into the changes and our thoughts, we’d like to highlight the goals they have in mind with these updates. This patch came absolutely loaded with good changes, especially in the balance department, so we’ll start with those. Expect all builds to be updated after the patch goes live. Update 1.1.1 is set to release August 8th, 2023, but Patch notes have been provided in advance so we’re digging into them and breaking them down. Update 1.1.1 includes many changes, most notably improving the balance of Sorcerer and Barbarian among many other fixes and balance updates.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |